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Monday, October 17, 2016
3D Class Working in a Game Engine With Final Prop
In this section we will be taking the work that we created in Substance Painter and pushing the results into UE4.
Substance Export
Maps Export
Base Material
Folder Setup
Application of Material Instance to Mesh
UE4 Render
1 comment:
NickZ.
November 2, 2016 at 4:41 PM
Work looks really nice, take time to frame up the final work better.
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Work looks really nice, take time to frame up the final work better.
ReplyDelete