Monday, November 14, 2016

3D Assignment 12: Creating a Medium Complexity Character Part 03

High Res









Retopology





Keeping Polygon Budget

Character 3K


Props 1.5K




Bring into Substance to texture





Substance Preview Render






Materials in UE4






UE4 Render











1 comment:

  1. Work on displaying your work in UE4. Work on resolving your eye shapes with your topology and paint. You have very fine paint detail, need more medium detail to tie everything together.

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