Monday, November 21, 2016

3D Class Week 13: Creating An Environment Part 01

This week we will look at how to creating tiling geometry (sculpts) inside of both ZBrush and Maya.

Start of Base Mesh in Maya



Zbrush Floor Texture Sculpture

Texture 1 Sculpt


2Texture 2 Sculpt




Back in Maya to Fix Geometry & Polycount

Texture 1


Texture 2



Substance Painter Work 

Texture 1




Texture 2





Unreal engine

Texture 1 Material/Instance


Texture2 Material/Instance


Texture 1 UE Render






Texture 2 UE Render






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