Monday, November 7, 2016

3D Class Week 11 Creating A Medium Complexity Character Part 02 Sculpting

Set up image planes in Zbrush to use as reference



Created eyes in zbrush, by appending a polysphere and mirroring it to the other side


Created Custom brush in Zbrush




Sculpted detail, and rendered in Keyshot


Sketchfab










1 comment:

  1. Nice overall shapes, would be nice to have the medium level detail depth push a bit more.

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